Your name: Andy Famiglietti
Your major: English/American Studies (long ago)
Please list a few of your interests, sports you play, or other activities you’re involved in (on or off campus).
I’m interested in programming and design for web applications, especially in educational and activist contexts. I work on a software suite called Marca for the writing classroom. I research Wikipedia and the Open Source Software Community. I also enjoy photography, and building various unlikely gadgets with Arduino and Raspberry Pi.
Why are you taking this class? What do you most want to get out of it?
I’m responsible for the ITEC 3d printer and want to learn how to do interesting and compelling things with it, not just print out junk I found on thingiverse.
Are there any particular topics or techniques that you’re hoping to learn about in this class?
3d modelling, especially in tools like Rhino and Blender. Also, the principles of good design in 3d objects.
In your opinion, what makes a work of art interesting, worthwhile, or compelling—to put it simply, what makes a work of art good? Why do you feel this way?
Whoo. Big question. I think a work of art is good if it recalls or evokes in the viewer a strong specific emotional state. The work of art is a sort of work of memory. The more specific the emotional moment invoked, the better.
Email address:
aaf007@bucknell.edu
Cell phone number:
404-273-9320
Cell phone service provider:
Verizon