Categories
CAM

Dye-Infused Metal Prints

Aluminum photo prints are vibrant, scratch resistant, and don’t require frames.  Could be an excellent solution for printing a final render.

http://www.magnachrome.com/

http://photography.about.com/od/displayingphotographs/fr/Review-Of-Chromaluxe-Metal-Photo-Panels.htm

Categories
Tutorials

Modeling the human ear made easy

Categories
Tutorials

3D Modeling tutorial for the human head. Focus on edge flow

http://www.youtube.com/watch?v=xls25e08sSg

Categories
Tutorials

Fast and efficient 3D modeling tutorial for the human hand

http://www.youtube.com/watch?v=J1mExXURsWk

Categories
Tutorials

Subdivision surfaces

* See more at the Guerrilla CG project: http://www.youtube.com/user/GuerrillaCG

Categories
News

Platonic Solids

 

See more, and download Rhino files at:  http://www.rhino3d.nl/pythposter/pyth3dm.html

Categories
Tutorials

how to make a Dodecahedron (a twelve sided polyhedra)

Categories
News

Daniel Widrig

GridSpace_Web_02

See more at  www.danielwidrig.com/

Categories
News

What if money didn’t matter

Categories
News

Complex Geometry

Check out Complex Geometry’s Facebook page at: http://www.facebook.com/ComplexGeometry

–or their website at: http://complexgeometry.com/

Categories
News

Michael-Hansmeyer – computational architecture

See more at: http://www.michael-hansmeyer.com/

Categories
News

Various Interesting Examples of Digitally-Produced Sculpture

Categories
News

The CHALLENGE of DIGITAL SCULPTURE: Or How to Become Better Tool Users

by Dan Collins, Associate Professor of Art, Arizona State University

This paper was first given at the 6th Biennial Symposium on Art and Technology, Connecticut College, February 27 – March 2, 1997

Introduction

Digital sculpture draws upon recent advances in data acquisition techniques, computer visualization, and rapid prototyping technologies. It utilizes the unique virtual space of the computer to pre-visualize form, to enable extraordinarily sophisticated formal innovations, to design at heretofore unmanageable scales with technical accuracy, and to produce objects impossible to create with the human hand. It opens a floodgate of questions regarding the use and future use of a technology that is predicated upon a “rapid response” to the needs of a culture.

Before addressing the larger question of “how to become a better tool user,” let me address the convergence of technologies behind what I am calling “digital sculpture.”

Three domains must be understood and mastered by the digital sculptor: Data Acquisition (input technologies); Computer Aided Design, modeling, and visualization (CAD), and Computer-Aided Manufacturing (CAM)…. to read more, click here

Categories
News

Artist uses Maya and ZBrush to create realistic old man

The tools are a bit different, but the topology created with Maya is closely related to what is achieved by using T-Splines in Rhino.  To see more, visit: http://www.jinoppa.com/

Categories
Tutorials

T-Splines tutorials

Basic T-Splines Tutorials: http://www.tsplines.com/support/basictutorials.html

Advanced T-Splines Tutorials: https://www.tsplines.com/store/tstutorials.html

 

http://www.youtube.com/watch?v=9kYdmBfmh4M&feature=related

Categories
News

Paperstuff by Bartek Elsner

See more by clicking here…

Categories
CAM

Pepakura instructional videos

http://www.youtube.com/watch?feature=player_embedded&v=yWxdqsIlw50

Andrew Scott, our recent visiting artist, recommended “e flute cardboard” for Pepakura projects.  It’s white in color, lightweight, and very strong.

Categories
CAM

123D Make Technology Preview

http://www.youtube.com/watch?v=hBHxFGXI7nQ

Categories
News

123D Catch – 3D models from photographs

http://www.youtube.com/watch?feature=endscreen&NR=1&v=7TfXXJxDsXw