HELPFUL LINKS
List of Rhino commands covered in class
Using Makehuman, Blender, and T-Splines to work with a human form
How to create custom materials in Keyshot
How to create a fluid simulation in Blender
3D scanning / video on working with found meshes
Keyshot animations: tutorials and examples
Working with blank pixels in Keyshot
How to create a rigid body physics simulation
What is posthumanism/transhumanism?
The idea that humans’ relationship with technology has fundamentally changed the nature of our existence, to the extent that we are becoming a new species.
Some quick examples of the profound impact technology has had on human existence:
- Neuroscience has increased our ability to understand and manipulate human mind and body
- With genetic modification we can alter living things
- Our production of information is growing exponentially. We are overwhelmed by this growth and working to find new ways of processing, visualizing, and storing vast quantities of data.
- We can augment the body more effectively today than ever before
- 3D printed prosthetic limbs (show until 7:15), cochlear implants, and wearable devices to augment our sense data (play until 14:00) are obviously beneficial
- Cosmetic enhancement is common: botox, implants, facelifts, etc.
- Orlan is an artist who surgically modifies her body to seek extreme ideals
- Google glass and similar technologies will permit augmented reality (see Toyota’s Window to the World)
In this project you will create a thesis statement about the posthuman, and then create a digital sculpture project to explore your thesis. Here are some examples of posthuman thesis statements:
1) As a result of biomedical advances, we are facing the possibility of a future in which our humanity itself will be altered beyond recognition (Francis Fukuyama). Artist Patricia Piccinini often uses her work to address concerns about biotechnology, such as gene therapy and ongoing research to map the human genome.
2) The notion of achieving immortality by “mind uploading” is a self indulgent power fantasy that shows contempt for the flesh. (Mary Midgley)
Ray Kurzweil writes about the advance of technology, the limits of biology, and the future of the human species. He hopes to stay alive long enough to digitize his consciousness.
3) Now that we have sequenced the genome, humans ARE data.
4) The emergence of big data and new methods of spying and surveillance have created a world in which privacy is no longer possible.
5) It would be morally wrong for humans to tamper with fundamental aspects of themselves (or their children) in an attempt to overcome universal human limitations, such as vulnerability to aging, maximum life span, and biological constraints on physical and cognitive ability. Human lives would no longer seem meaningful in a world where such limitations could be overcome technologically (Bill McKibben) The movie Gattaca addresses some of the potential consequences of such tampering. Here’s a link to the trailer.
6) Bill McKibben suggests that emerging human enhancement technologies would be disproportionately available to those with greater financial resources, thereby exacerbating the gap between rich and poor and creating a “genetic divide”.
7) According to the artist STELARC, “Bodies are both zombies and cyborgs. We have never had a mind of our own and we often perform involuntarily conditioned and externally prompted. Ever since we first evolved as hominids and developed bipedal locomotion, two limbs became manipulators and we constructed artifacts, instruments, and machines. In other words we have always been coupled with technology. We have always been prosthetic bodies. We fear the involuntary and we are becoming increasingly automated and extended. But we fear what we have always been and what we have already become — zombies and cyborgs.”
STELARC‘s quote from above is poignantly expressed in his “ping body” and “amplified body” projects.
8) Biopolitical activist Jeremy Rifkin and biologist Stuart Newman accept that biotechnology has the power to make profound changes in organismal identity. In the extreme, this could lead to the manufacturing and enslavement of “monsters” such as human clones, human-animal chimeras or bioroids, but even lesser dislocations of humans and non-humans from social and ecological systems are seen as problematic. The film Blade Runner (1982), the novels The Boys From Brazil (1978) and The Island of Dr. Moreau (1896) depict elements of such scenarios
9) Joy’s 2000 essay “Why the future doesn’t need us” argues that human beings would likely guarantee their own extinction by developing the technologies favored by transhumanists. It invokes, for example, the “grey goo scenario” where out-of-control self-replicating nanorobots could consume entire ecosystems
10) The proliferation of social media has fundamentally changed the way we relate to others. We are now more interconnected than ever before, and paradoxically, more isolated.
11) Technology can enable one to be an architect of their own identity.
Relevant articles:
Buchanan-Cognitive Enhancement in Education
Buchanan-Beyond Humanity: The Ethics of Biomedical Enhancement
Buchanan-Moral Status and Human Enhancement
Henrich – The Weirdest People in the World
Thacker-Biotechnology and the Discourse of the Posthuman
RESEARCH ASSIGNMENTS
By the start of class on Tuesday March 31st, students should post the following on the public class website:
• The thesis statement about the posthuman that you’ll explore in your project. (1-3 carefully written, descriptive sentences)
• 20 images collected as visual research.
• Evidence of additional research. Watch a video or movie, read an article, examine some resources on the web, and then write a brief description of what you learned.
In addition, please create some sketches of what you plan to create. Students are not required to post their sketches on the web if they prefer to submit them in hard copy form at the end of the semester.
GRADING CRITERIA The highest performing students will:
- Explore a well defined and compelling thesis statement about the posthuman.
- Create an ambitious project that shows advanced technical proficiency.
- Achieve an outstanding level of detail and complexity in the project’s geometry.
- Be proactive in seeking advice from the professor, and maintain a strong dialogue with him in and beyond the class.
- Have outstanding work ethic, showing a high level of focus during class and consistently working on the project outside of class (even going beyond the university standard of 6 hours per week).
- Achieve a quality of result that is commensurate with the student’s potential. (In other words, students with a higher aptitude will be held to a higher standard).
FINAL SUBMISSION OF WORK
By the start of class on Thursday, 4/16 each student should:
- Create a post on the PUBLIC class website that includes:
- At least five to ten high quality renders of your project.
- The posthuman thesis that you explored in your project. (The quality of your writing will impact your grade, so please ensure that your statement is succinct, comprehensible, and grammatically correct.)
- Fill out the self-evaluation form and email it to the professor.