Video tutorials:

Lesson 1: Animation Overview
Lesson 2: Understanding the timeline
Lesson 3: Part animations
Lesson 4: Camera animations
Lesson 5: Copy, paste, and link animations
Lesson 6: Rendering preview
Lesson 7: Final output 

 

Professor’s suggestions on creating animations in Keyshot:

  • Start simple.  Before trying to animate your project I encourage you to set up a few primitives in a Keyshot scene, create a simple animation, and render the result at a small scale (e.g. 50 by 50 pixels).  This will help you understand the workflow more quickly with minimal processor lag.
  • Expect the render of animation projects to take a looooonnnnngggg time.  Get an early start and consider using multiple computers.   When you’re setting up the render output options be sure to check the box that allows for frames output. This will save the individual frames as JPEGS.  By doing so you’ll be able to render on multiple computers simultaneously. For example, you could render frames 1-30 on one computer, 31-60 on another computer, 61-90 on another.  Then, after all of the renders are complete you can use a program like IMovie or Final Cut to put the JPEGS together into a quicktime video.
  • Upload your final result to YouTube.  This is a very user-friendly way to share your work.

 

Examples of animations made in Keyshot: