Currently viewing the category: "Miscellaneous"

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I started this project Princess Diana as my main subject. However, as I continued the project I realized I was hitting a wall because I had a difficult time coming up with a “harsh” environment. Then decided to start from scratch and decided to go with SpongeBob. I watched SpongeBob for a long period of my childhood and felt that this would be a great opportunity to pay him a little homage. SpongeBob is a very interesting character because since he is in fact a sponge, he must always be surrounded by water or less he won’t survive.  Due to this inconvenience, SpongeBob does not enjoy the perks that dry-land has to offer. I immediately thought of a snow-globe and my whole design took off from that idea. I wanted to recreate his home environment so that the globe would not just have a technical function so I included not only his home but also his neighbor’s houses as well as vegetative motifs.  I also focused on the internal environment rather than on the external because he would be spending all if not most of his time inside the globe. The globe functions as an over -craft vehicle capable of remaining wet inside while still being able to navigate on dry land. Widgets inside the globe include large touchscreen flat screen that controls the vehicle’s function and a Wii game console.

 

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Your name:  Heather Bothwell

Your major:  Biomedical Engineering

 

Please list a few of your interests, sports you play, or other activities you’re involved in (on or off campus).

I love food, sports, and music and am a huge New York Rangers fan and played ice hockey most of my life. On campus, I am in a sorority, I am the sports editor of L’Agenda, the Bucknell yearbook, and am the President of the Biomedical Engineering Society. 

Why are you taking this class? What do you most want to get out of it?

 I am taking this class to learn about computer generated art and to bring out my creative side. I took art all throughout high-school but have not had the chance since coming to Bucknell, so I am very excited about this opportunity.

Are there any particular topics or techniques that you’re hoping to learn about in this class?

 At the moment, no, I am ready to learn everything I can.

Bucknell email address:

 hnb004@bucknell.edu

Cell phone number:

 646-379-3996

Cell phone service provider:

Verizon

Henrik Lundqvist, the New York Rangers goalie, after a win during the 2013-2014 season.

 

 

Your name: Lily Robinson

Your major: Studio Art and French

 

Please list a few of your interests, sports you play, or other activities you’re involved in (on or off campus).

I am a French Teaching assistant and I participate in the Bucknell Be Fashion magazine on campus.

Why are you taking this class? What do you most want to get out of it?

I am excited to take this class and learn how to create artwork digitally in a three dimensional space. I hope to learn a new software as a result of this course.

Are there any particular topics or techniques that you’re hoping to learn about in this class?

Yes, I want to learn about the software in particular and am curious if there is any exploration with three dimensional printing.

Bucknell email address:

lpr005@bucknell.edu

Cell phone number:

914-589-1009

Cell phone service provider:

Verizon

 

Bite of Temptlilyation

 

 

Erim Yildirir

Civil Engineering and Management

I love cycling, I am currently enrolled in the club team. I love anything related to trees, especially wood.

I would like to be able to render my thoughts  in to a digital data that I could share.

I would like to focus on furniture designs.

ey004@bucknell.edu

570 768 6348

straight talk

 

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Old School Ravens logo

Your name:

Greg Danchik

Your major:

Biomedical Engineering

Please list a few of your interests, sports you play, or other activities you’re involved in (on or off campus).

I love sports (Ravens, Orioles and Sixers fan)

Why are you taking this class? What do you most want to get out of it?

Learn a new modeling program

Are there any particular topics or techniques that you’re hoping to learn about in this class?

Rhino

Bucknell email address:

gpd003@bucknell.edu

Cell phone number:

484-643-3012

Cell phone service provider:

Verizon

 

Your name:Eric Schroeder

Your major: Studio Art/Creative Writing

 

Please list a few of your interests, sports you play, or other activities you’re involved in (on or off campus).

Writing and Art, Gallery Docent

Why are you taking this class? What do you most want to get out of it?

I wanted to give digital a sculpture a try in order to see if it would be suitable to incorporate as an early step for making a form in my physical 3D sculptures.

Are there any particular topics or techniques that you’re hoping to learn about in this class?

The transition from the computer to the physical world, using 3D printers, etc.

Bucknell email address:

fws006@bucknell.edu

Cell phone number:

2012067796

Cell phone service provider:

Sprint

IMG_9880

 

Your name: Joey Stadel

Your major: Markets, Innovation and Design

 

Please list a few of your interests, sports you play, or other activities you’re involved in (on or off campus).

I like soccer, singing, and relaxing. I also enjoy helping the Civic Engagement Office by working at the Community Garden and Community Harvest.

 

Why are you taking this class? What do you most want to get out of it?

I am taking this class as my last MIDE elective in Design. I think it will help me in the creative world to design ideas I have, especially if I go into product development.

 

Are there any particular topics or techniques that you’re hoping to learn about in this class?

I want to be well versed in 3D computer sculpting

 

Bucknell email address:

jrs089@bucknell.edu

 

Cell phone number:

717-572-5808

 

Cell phone service provider:

Verizon

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Your name:

Andy Loeshelle

Your major:

History with a minor in Classics

Please list a few of your interests, sports you play, or other activities you’re involved in (on or off campus).

Architecture, Art, Music (orchestra on campus)

Why are you taking this class? What do you most want to get out of it?

I want to be able to better use 3D modeling programs so that I will be able to use them in Graduate School with some degree of proficiency.

Are there any particular topics or techniques that you’re hoping to learn about in this class?

How to model 3D designs that follow curves and are not solely linear.  Multi-axis curvature and distortion.

Bucknell email address:

arl015@bucknell.edu

Cell phone number:

917-597-0295

Cell phone service provider:

Verizon

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Your name:

Your major:

 

Please list a few of your interests, sports you play, or other activities you’re involved in (on or off campus).

 

Why are you taking this class? What do you most want to get out of it?

 

Are there any particular topics or techniques that you’re hoping to learn about in this class?

 

Bucknell email address:

 

Cell phone number:

 

Cell phone service provider:

 

* please double check your contact info for typos *

22_uk_artists

 

Your name:

Alexander Slavitz

Your major:

Mechanical Engineering

Please list a few of your interests, sports you play, or other activities you’re involved in (on or off campus).

Mountain biking, design, and traveling

Why are you taking this class? What do you most want to get out of it?

I’m looking into becoming a product designer so I want to learn more 3D modeling software besides just what I currently know, which is SolidWorks.

Are there any particular topics or techniques that you’re hoping to learn about in this class?

I’m hoping to learn how to render 3D models to make them look realistic and develop my creativity in digital space.

Bucknell email address:

acs027@bucknell.edu

Cell phone number:

(415) 328-9802

Cell phone service provider:

AT&T

whistler

 

Your name: Roy Skinner

Your major: English (Film/Media)

 

Please list a few of your interests, sports you play, or other activities you’re involved in (on or off campus).

Tennis, golf, soccer, WVBU

 

Why are you taking this class? What do you most want to get out of it?

I am taking this class to fulfill my Studio Art minor and because I have taken graphic design and am interested in learning more about digital art.

 

Are there any particular topics or techniques that you’re hoping to learn about in this class?

I do not know any particular topics or techniques, but I hope to become efficient at using Rhino

 

Bucknell email address: res052@bucknell.edu

Cell phone number:(203) 803 3138

Cell phone service provider: Verizon

 

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Follow this link to log on to the class website: https://digitalsculpture.blogs.bucknell.edu/wp-admin

 

Your name:

Your major:

 

Please list a few of your interests, sports you play, or other activities you’re involved in (on or off campus).

 

Why are you taking this class? What do you most want to get out of it?

 

Are there any particular topics or techniques that you’re hoping to learn about in this class?

 

Bucknell email address:

 

Cell phone number:

 

Cell phone service provider:

 

* please double check your contact info for typos *

 

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Your name: Andy Famiglietti

Your major: English/American Studies (long ago)

 

Please list a few of your interests, sports you play, or other activities you’re involved in (on or off campus).

I’m interested in programming and design for web applications, especially in educational and activist contexts. I work on a software suite called Marca for the writing classroom. I research Wikipedia and the Open Source Software Community. I also enjoy photography, and building various unlikely gadgets with Arduino and Raspberry Pi.

 

Why are you taking this class? What do you most want to get out of it?

I’m responsible for the ITEC 3d printer and want to learn how to do interesting and compelling things with it, not just print out junk I found on thingiverse.

Are there any particular topics or techniques that you’re hoping to learn about in this class?

3d modelling, especially in tools like Rhino and Blender. Also, the principles of good design in 3d objects.

In your opinion, what makes a work of art interesting, worthwhile, or compelling—to put it simply, what makes a work of art good?  Why do you feel this way?

Whoo. Big question. I think a work of art is good if it recalls or evokes in the viewer a strong specific emotional state. The work of art is a sort of work of memory. The more specific the emotional moment invoked, the better.

Email address:

aaf007@bucknell.edu

Cell phone number:

404-273-9320

Cell phone service provider:

Verizon

 

Your name: Sam Cowans Sam Cowans

Your major: Economics

Please list a few of your interests, sports you play, or other activities you’re involved in (on or off campus). Cycling, drawing and sculpting, baseball, boxing

Why are you taking this class? What do you most want to get out of it? This class seemed very interesting and I would like to explore digital sculpture in hopes that it will provide me with some basic knowledge and insight needed to work in the field of industrial or automotive design.

Are there any particular topics or techniques that you’re hoping to learn about in this class?

In your opinion, what makes a work of art interesting, worthwhile, or compelling—to put it simply, what makes a work of art good?  Why do you feel this way? a good work of art strikes up a feeling within the viewer and causes them to think about it. also something that someone gives their ll in producing is a good work of art.

Email address: ssc014@bucknell.edu

Cell phone number: 267-401-8683

Cell phone service provider: T-mobile

 

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Your name: Alana Jajko

Your major: Studio Art / Creative Writing, Classics Minor

 

Please list a few of your interests, sports you play, or other activities you’re involved in (on or off campus).

Student Art Association, Writers of Rohan, Gamelan Ensemble, DRAGON

Interests: nature / fantasy art (fantastical realism based in landscapes), ancient cultures / civilizations

Why are you taking this class? What do you most want to get out of it?

Fulfill a major requirement / also interested in learning the technology side of a studio art

Are there any particular topics or techniques that you’re hoping to learn about in this class?

I know absolutely nothing about digital sculpture, and hope to have a pretty good idea of what it is and how to use it by the time this course is finished.

In your opinion, what makes a work of art interesting, worthwhile, or compelling—to put it simply, what makes a work of art good?  Why do you feel this way?

A work of art that is “good” is one that is engaging or makes a person think.  There is always something new you can notice about such a work.

 

Email address: ajj005@bucknell.edu

 

Cell phone number: 862-219-3626

 

Cell phone service provider: AT&T

 

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Your name: Rachel Celniker

Your major:

Geology

Please list a few of your interests, sports you play, or other activities you’re involved in (on or off campus).

I enjoy playing soccer and pick up games of random sports as well as reading and hanging out with my friends.

Why are you taking this class? What do you most want to get out of it?

This class looked really interesting and I really don’t have any expectations.

Are there any particular topics or techniques that you’re hoping to learn about in this class?

Not rally.

In your opinion, what makes a work of art interesting, worthwhile, or compelling—to put it simply, what makes a work of art good?  Why do you feel this way?

 

Email address:

rc043@bucknell.edu

Cell phone number:

512-971-4895

Cell phone service provider:

AT&T

 

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Your name: You Jin Park

Your major: Computer Engineering

 

Please list a few of your interests, sports you play, or other activities you’re involved in (on or off campus).

Interest: Electronics, Design, Architecture

Sports: Swimming, badminton, tennis, and basketball

Activities involved (on campus): IEEE (Manager of Membership and EWeek) and SABB

Why are you taking this class? What do you most want to get out of it?

I’m taking this class to learn designing 3D objects on computers so that I can learn how to use the 3D printer as well.

Are there any particular topics or techniques that you’re hoping to learn about in this class?

Not much since I don’t know a lot topics or techniques related to digital sculpture

In your opinion, what makes a work of art interesting, worthwhile, or compelling—to put it simply, what makes a work of art good?  Why do you feel this way?

 

Email address: yjp001

 

Cell phone number: 5709395417

 

Cell phone service provider: at&t

 

* please double check your contact info for typos *

 

Your name: Son Pham

randomImage

Your major: Computer Science – Studio Arts (double major)

Please list a few of your interests, sports you play, or other activities you’re involved in (on or off campus): Drawing, 3D modeling, soccer, games, visual effects

Why are you taking this class? What do you most want to get out of it?

I’m interested in doing visual effects, of which 3D is a crucial element. I hope this course will help me model better, work with other 3D people and understand how to integrate the 3D models with other visual elements.

Are there any particular topics or techniques that you’re hoping to learn about in this class?

I would like to learn modeling, texturing and lighting, which are important parts of ciema

In your opinion, what makes a work of art interesting, worthwhile, or compelling—to put it simply, what makes a work of art good? Why do you feel this way?

Visually aesthetic.

Email address:
skp011@bucknell.edu

Cell phone number:
(570) 415-9183

Cell phone service provider:
PTEL (T-Mobile)

 

Your name: Alexandra “Cusa” Lamancusa

Your major: Studio Art/ Philosophy

 

Please list a few of your interests, sports you play, or other activities you’re involved in (on or off campus).

Gamelan Ensemble, Writeres of Rohan, DRAGON, Student Art Association

Interests: dreams, animals, children’s books and illustrations, puppets

 

Why are you taking this class? What do you most want to get out of it?

I am taking this class so that I become more adept at using computers to sculpt.  I think digital sculpture can be used as a good planning stage for traditional works, as well as act as art in its own right.

Are there any particular topics or techniques that you’re hoping to learn about in this class?

I really don’t know anything about digital sculpture, so no.

 

In your opinion, what makes a work of art interesting, worthwhile, or compelling—to put it simply, what makes a work of art good?  Why do you feel this way?

I find art that tells or suggests a story to be the most interesting forms of art.

 

Email address:

acl004@bucknell.edu

 

Cell phone number:

301-875-9778

Cell phone service provider:

Verison

 

Cat_March_2010-1

 

Your name:Jeremy Shui

Your major: Biomedical Engineering

 

Please list a few of your interests, sports you play, or other activities you’re involved in (on or off campus).

I am on the club Ultimate Frisbee team. I like to participate in most intramural sports such as basketball, flag football, and softball.

Why are you taking this class? What do you most want to get out of it?

I wanted to take this class because in my engineering class I learned how to model using Solidworks.  I found doing computer modeling enjoyable and thought that learning a new software would be fun and a new experience.  I think that digital sculpture will be a different experience because it is more creative.

Are there any particular topics or techniques that you’re hoping to learn about in this class?

I am hoping to learn how to be more creative in my work.

In your opinion, what makes a work of art interesting, worthwhile, or compelling—to put it simply, what makes a work of art good?  Why do you feel this way?

A work of art is good if there are different levels of depth.  If there is further meaning than what can be seen initially.

Email address: jes078@bucknell.edu

 

Cell phone number:

347-551-1246

Cell phone service provider:

Verizon

REP2_PRESS_15x10_low14

 

 

Your name: Ethan Krokonko

Your major: Biomedical Engineering

 

Please list a few of your interests, sports you play, or other activities you’re involved in (on or off campus).

I am a second-year RA on campus for the Gateways Residence Halls.  I am also a senior captain on the men’s club ultimate frisbee team, the Mudsharks, and I enjoy playing and watching sports, mostly basketball and football.

76ers_logo

Why are you taking this class? What do you most want to get out of it?

I am taking this class to explore my creativity through a new medium.  I have taken a fabrication class that utilized SolidWorks and 3D-printing, but I would like to learn a new type of software that will add to my marketable skills when applying to graduate school and searching for jobs.

Are there any particular topics or techniques that you’re hoping to learn about in this class?

At this point in time, I do not have any specific topics or techniques that I am interested in learning more about, but I am intrigued in how design is taught differently between the engineering and arts and sciences courses.

In your opinion, what makes a work of art interesting, worthwhile, or compelling—to put it simply, what makes a work of art good?  Why do you feel this way?

A good work of art can evoke a response from its audience, regardless of who it is.  It can have multiple different interpretations, and still be correct.

Email address:

ekk003@bucknell.edu

Cell phone number:

717.856.3780

Cell phone service provider:

AT&T

* please double check your contact info for typos *

 

Your name: Nick Tacca

Your major: Biomedical Engineering

 

Please list a few of your interests, sports you play, or other activities you’re involved in (on or off campus).

Soccer, B.A.C.E.S., and engineering design challenges

 

Why are you taking this class? What do you most want to get out of it?

I am taking this class because I really like using SolidWorks already and I thought it would be neat to learn another CAD software.  In addition, I think it will be cool to be able to model a lot of different objects or other sculptures in an artistic way rather than just for engineering purposes.

Are there any particular topics or techniques that you’re hoping to learn about in this class?

I think it would be interesting to learn how to make something look like-life. For example, I think it would be really neat to make a sculpture of a wolf or some other animal in the middle of running.

In your opinion, what makes a work of art interesting, worthwhile, or compelling—to put it simply, what makes a work of art good?  Why do you feel this way?

I think art is good when I look at it and I feel a sense of emotion.  I want to look at something unique and powerful.  Often times this can be a realistic portrait but other times I think art can be good when the artist changes something about the object which is being modeled.

Email address: njt005@bucknell.edu

 

Cell phone number: 484-264-2349

 

Cell phone service provider: AT&T

labpup02

 
Hello Professor,
It seems that Rhino has forgotten how to use T-splines (or more likely, I have forgotten). When I try to run T-spline commands, they are “unknown” commands. I made sure that I imported the T-spline toolbar from the appropriate file, but no matter what I do seems to work. Is there any particular reason this happens?
Thanks,
Nathan Hill
– – –
Hi Nathan, Do you have edit mode turned on?  In other words, have you pushed the green tsplines icon that looks like a power button?
– – –
I tried to turn it on with the green power icon but that also gave an “unknown command”. I additionally tried using two other computers, but on each it seemed like T-splines wasn’t even installed; the T-spline toolbar file was absent from the normal file location. I’m not sure if I’m totally missing something or if there is something going on with the program.
– – –
Nathan,

Tsplines only loads and works in the 64 bit Rhino.  If you load the normal looking version from the Start menu that is labelled “Rhinoceros 5.0” Tsplines wont be there.  It DOES however work and will appear if you open the Rhino version titled “Rhinoceros 5.0 (64 bit)”.
– – –
Thanks for this info, Seth.  Can you please provide a basic description of how students can access the 64 bit version of Rhino?  Where can this version of the program be found?
– – –
It’s in the Start Menu where Rhinoceros program is listed.  There are 4 options to choose from: Rhino 64 Bit, Rhino 64 Bit Safe mode, Rhino 5.0, and Rhino 5.0 in Safe Mode.  Rhino 64 Bit is the one you want, the 2 that dont specify 64 bit wont have Tsplines.
 

Dear Students,

I wanted to send a quick note to reiterate the importance of reading the T-Splines manual and watching the video tutorials available online. These resources were incredibly helpful to me as I was learning to use the software, and I think you’ll gain a good understanding of the program from them.

For getting started I suggest the basic tutorials at: http://www.tsplines.com/support/basictutorials.html  The sections titled “symmetry”, “adding more geometry to a surface”, and “removing geometry” will be particularly useful as you’re getting started with this first exercise.  On this page there are also videos on using the “set points” command and “retopo snap”, which we talked about today during class.

As you progress with your model, try to also watch some of the advanced tutorials available on this page: https://www.tsplines.com/store/tstutorials.html

Please take a look at the class calendar for instructions on submitting your weekend exercise.  Do let me know this weekend if you have any trouble with your models.  I’ll be happy to try to answer your questions by email, talk with you over the phone, or setup a meeting with you to talk in person.

take care,
Prof Meiser

 

Hello Professor,

Attached are a few images of my in-progress hippo attempt. I feel that a majority of the shaping is good, but I cannot figure out how to add the holes into the back without destroying the normal geometry. Is this a case of moving the object into Rhino and doing some trimming then thickening, or is there a way to do it in T-Spline?

Thank you,

Jordan Rivera

Jordan,

Your model looks great! It looks like you’ve been working very hard on the exercise. I suggest adding the holes in T-Splines.  I created an example below that illustrates the basic strategy for doing so…

Capture1

To get started with this example, I created a quad ball and then subdivided it.

Capture2

Then I started aligning the edges to the desired location of the big hole.

Capture9

And did this for the small holes as well.

Capture11

And then I selected all the faces I wanted to delete.

Capture12

And as you can see, the model went crazy when I did the faces, because in T-Splines what you do to one edge will have an effect three edges out, so the hole interfered with the smoothness of the neighboring faces.

Capture13

Next I adjusted the points to get them basically where I thought they needed to be, ignoring the semi jagged nature of the geometry.

Capture14

Then I selected the edges of the holes and extruded them down a couple of times.  Doing this makes it possible for the faces surrounding the holes to smooth out.  You could achieve the same result by thickening at this point; however, there’s still a lot of refining to do to the outer form, and if you thicken now you’ll need to adjust both the inside and outside points at once in order to preserve a consistent wall thickness. So it’s better to just use temporary extruded edges to make the model smooth while you continue to refine it.

Capture15

Next, I worked on adjusting the points to create a better looking, more even surface.

Capture16

It’s helpful to toggle to box mode so that you can be sure the underlying geometry is consistent and regular.

Capture18

When you’re totally finished refining your model you’ll want to select those edges you extruded inward earlier and delete them.

Capture19

Again, your model will go crazy, but this is temporary.

Capture20

Once you use the thicken command your model will smooth back out.  If, while running the thicken command you get a strange result, then try selecting smooth edges rather than creased edges in the command line.

This example isn’t perfect.  If I were doing this for my own artwork I would refine the topology much more to get a smoother result, but this quick example at least illustrates the basic strategy for adding holes to a model.

 

I couldn’t resist sending some weblinks for more information (excuse the generality of wikipedia, but it is a good source to start!)

Let me know if you’d like more!

Pillbugs:
http://en.wikipedia.org/wiki/Armadillidiidae

Insects as Food (for people!)
http://en.wikipedia.org/wiki/Entomophagy

Tsetse fly trypanosomiasis
http://www.who.int/trypanosomiasis_african/vector/en/index.html

Sleeping sickness & tsetse life cycle:
http://en.wikipedia.org/wiki/African_trypanosomiasis

Another tropical disease vectored by insects: river blindness
http://en.wikipedia.org/wiki/Onchocerciasis

 

Finished model:

 

Process images:

 

 

 

 

A new plugin has been installed in BERT 012 that links Rhino and Keyshot.

A note from our IT staff: “When testing the plugin, I found that you need to have Keyshot running before using the plugin in Rhinoceros because the plugin asks for the Keyshot license server. This setting is automatically set when you launch Keyshot.”

Unlike other plugins, a KeyShot plugin only “links” the 2 applications together, rather than putting KeyShot inside the modeling application. This makes the installation and use extremely simple and efficient. Since the two applications remain separate, they can easily operate side by side.

Each plugin works the same. Simply open the model in the supported application, and look for the KeyShot button in the menu bar. Select “Render”, and follow the instructions on the screen. Within seconds, KeyShot will open and drop your design into the default scene. Apply materials, change the lighting, move the camera. Done!

With KeyShot 4, we have taken the plugins for Creo, Pro/ENGINEER, SolidWorks and Rhino to the next level. When you download the plugin for KeyShot 4, you can now link KeyShot and the CAD application together. Now you can continue to work on your design, and update the model inside KeyShot with a simple button push. All your materials, animations, lighting, camera – simply everything – will be maintained. Do this today, tomorrow, or next week. All you need to do is open your model in the CAD application, and the scene in KeyShot – and you are live linked!

Another great feature of the plugins for Creo, Pro/ENGINEER, SolidWorks and Rhino is that KeyShot doesn’t have to be installed to get your design out of the CAD application into KeyShot. Simple select the EXPORT button in the plugin menu, and all the geometry, structure along with colors gets exported to KeyShot’s native file format.

http://keyshot.com/downloads/plugins/

 

On Fri, Mar 1, 2013 at 3:26 PM, Tali Sason <tjs024@bucknell.edu> wrote:
Hey Seth
We are loading our rhino file into keyshot and the front wheels won’t load.  We have no idea why this is happening.  We had issues with other components because they were excruciation objects but we fixed that.   The back wheels show up totally fine and they are an exact copy of the front wheels.
Help!
Any ideas?
Thanks-
Tali

– – –
On Fri, Mar 1, 2013 at 6:40 PM, Seth Berry <sethberry3@gmail.com> wrote:
i have no idea.  try:

exporting your rhino file to a rhino version 4 file (file->save as or select all parts and file->export selected)
try exploding everything:
hope this helps.  could try exporting as an .stl file too but not quite sure if that will preserve the layers you’ve made.

seth

– – –

On Sun, Mar 3, 2013 at 12:52 PM, Tali Sason <tjs024@bucknell.edu> wrote:
Exporting to Rhino 4 worked!
Thanks so much
Tali

 
  • Log on to the site by going to: https://digitalsculpture.blogs.bucknell.edu/wp-admin/
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This is an example of a well written Art Report from a previous semester.  Keep in mind that this student was following a slightly different set of instructions–your response will only be about half as long as this example.  Click here to view the Art Report guidelines.

After finding the piece Bondi Beach by Gregor Schneider in the book Art Now on page 424, I was initially reminded of a large dog pound on an otherwise pleasant beach. I became focused on the limited space provided for the individuals inside and immediately was struck by a sense of claustrophobia along with a confusion as to why people would chose to enter the cages. I found it humorous that inside the extremely small spaces were efforts to instill comfort such as an umbrella, air mattress, and trash bag for convenience. The cages are an eye-sore at a beautiful beach, and an inconvenience for those wishing to relax in a calm area; however, people on the sand do not seem to be daunted by the cages. The people inside are content with their position, and those strolling the beach outside the fences do not even look over at the piece. Schneider’s work is a study of human behavior as well as an aesthetically engaging piece.

Objective Description

Gregor Schneider’s Bondi Beach consists of a free-standing connection of metal cages located on a populated public beach. The walls of the cages are twice the height of the average person and are of the standard design used in chain-link fences that are usually used in humane societies. The chain-linked fence allows for those inside to see the ocean as well as those outside to look in on those inside the cages. There are twenty-one cells, each of small dimensions, conveniently equipped with a beach umbrella, air mattress, and trash bag. The installation of these items give those inside a reason to be fully content with their choice of captivation. The number of people inside each cage varies. Some cages are empty, some have one person, and some are overcrowded; however, no one has made the decision to move to the empty cages. Also, there are numerous people freely wandering along the beach outside of the cage.

Technical Decisions

Schneider chose to construct his piece out of common materials which helps to depict a sense of “normality” in his work. Instead of constructing an abstract work, he constructed a common object (a cage) and placed it in an odd environment and altered its purpose. Instead of the cages being located at a local humane society, a knowingly unpleasant area, Schneider placed them at a typically beautiful, free location. Also, he replaced the animals expected to be inside with humans. What is unique about Bondi Beach is that the viewer becomes apart of the work. Whether he or she chooses to enter the cage or remain outside does not matter, either choice the individual makes adds to his piece. The fences are not all that is important, the items inside and the colors selected hold great value as well. The white umbrella attempts to add a mirage of tranquility as the blue air mattress mimics the color of the ocean directly outside of the cage to forge a connection with nature.

The Work in the World

As mentioned earlier, Bondi Beach is a direct reminder of dog cages at humane societies. They work as a confinement for seemingly “useless” things which add nothing substantial to society. Abandoned dogs that are typically in these types of cages are seen as a nuisance until a human, a species of higher rank, selects the dog to aid his or her life through companionship or more simply: entertainment. Schneider’s piece is also a distinct reminder of prisons or jail cells. However, this work deviates from a jail or prison cell in the sense that people willingly enter these cages. At a quick glance, these cages can remind one of internment camps as well; however, this connection fails for the same reason the jail and prison cell connection fails. These people contained in the cages are not confined, they are not restricted, they freely choose to give up their freedom and abandon their ability to wander for the comfort of modern day items.

The Story it Tells

Schneider’s message behind the work is clear: humans have become enslaved by their own creations. He constructed the piece out of previously man-made objects (the fence, umbrella, air mattress, and trash bag.) The man-made fence works as a barrier, the man-made umbrella serves as unnecessary protection, the man-made air mattress becomes luxurious comfort, and the man-made trash bag holds waste from manufactured items. Each of these things symbolizes the ways in which society has over-developed. We produce more than we need, which in turn destroys our natural instincts of survival. We rely on our inventions, even if they rob us of natural beauty, for example the construction of cities and elimination of forests. Even though we may realize we are walking into our own trap, such as the people entering the cages, we cannot deny the comfort that is granted inside.

 

Your name:  Alexander G. Ororbia II

Your major: Computer Science & Engineering, Philosophy Minor, Mathematics Minor

Please list a few of your interests, sports you play, or other activities you’re involved in (on or off campus).

Tennis, Bowling, lead guitarist for the Bucknell student band The Wingmen, 3D modeling & animation

Why are you taking this class? What do you most want to get out of it?

It was a hobby of mine back in high school and I was involved in it to the point of entering competition.  I am interested in mastering professional digital 3d modeling techniques to improve my future work.

Are there any particular topics or techniques that you’re hoping to learn about in this class?

Porting and editing sculpted mesh files into programs for vertex editing, creating low resolution proxy meshes from high resolution vertex sculpt models, using displacement and bump maps (how to texture effectively and realistically using current vertex topology)

In your opinion, what makes a work of art interesting, worthwhile, or compelling—to put it simply, what makes a work of art good?  Why do you feel this way?

A piece of art is worthwhile or interesting if it speaks to the viewer or conveys a message.  If it draws the viewer in and brings them into a different world of environment and captures his or her imagination.

Email address:
ago004@bucknell.edu

Cell phone number:

570-768-1524

Cell phone service provider:

Trac-Phone (don’t know if I really actually have a “provider”)

 

Your name: Dana Germano

Your major: Computer Science

 

Please list a few of your interests, sports you play, or other activities you’re involved in (on or off campus).

I am a scene design technical assistant in the theatre department and I am vice president of Culture Couture on campus. I also TA for Computer Graphics and I am co-E-Week chair this year for the department.

Why are you taking this class? What do you most want to get out of it?

I am very visual and I thought it would be fascinating to explore creative applications of technology.

Are there any particular topics or techniques that you’re hoping to learn about in this class?

Nothing in particular…

In your opinion, what makes a work of art interesting, worthwhile, or compelling—to put it simply, what makes a work of art good?  Why do you feel this way?

Good art should inspire some kind of emotional response from the viewer. Whether it evokes anger, sadness, or happiness, good art, to me is as important as any other subject of study because it helps us communicate.

Email address: dlg024@bucknell.edu

 

Cell phone number: 856-266-3831

 

Cell phone service provider: AT&T

 

* please double check your contact info for typos *

 

Your name: Angel Hernandez

Your major: Environmental Studies/Economics

 

Please list a few of your interests, sports you play, or other activities you’re involved in (on or off campus).

Speak Up Bucknell, Dance, Club Soccer… etc.

Why are you taking this class? What do you most want to get out of it?

I took a sculpture class last semester and this seem like an interesting option. I hope to enjoy the creative process of sculpting on a computer… =]

Are there any particular topics or techniques that you’re hoping to learn about in this class?

Not sure… I’ve never used a digital sculpting software

In your opinion, what makes a work of art interesting, worthwhile, or compelling—to put it simply, what makes a work of art good?  Why do you feel this way?

I think that all art comes from a particular idea or inspiration that gets developed, modified or even change entirely through the making process. That creative process is what makes it interest and worthwhile to me. I love learning about what an artist had to go through in order to finish a piece.

Email address:

aih003@bucknell.edu

Cell phone number:

703 400 6886

Cell phone service provider:

Sprint

 

Your name: Eric Lynn

Your major: Mechanical Engineering

 

Please list a few of your interests, sports you play, or other activities you’re involved in (on or off campus).

Ping-Pong, video games,

 

Why are you taking this class? What do you most want to get out of it?

Interested in CAD and want to know alternate ways of creating forms and shapes. Also seemed a lot more fun than an engineering course, and more productive than a english or history class.

Are there any particular topics or techniques that you’re hoping to learn about in this class?

How to use Rhino to create organic shapes that would be difficult to create in a program like Solidworks. (learn how to use NERBS to edit the shapes)

In your opinion, what makes a work of art interesting, worthwhile, or compelling—to put it simply, what makes a work of art good?  Why do you feel this way?

Something that is pleasing to the eye and intricate. Hidden meanings would be a bonus.

Email address: eykl001@bucknell.edu

 Cell phone number: 732-500-7159

Cell phone service provider: AT&T

 

Your name: Jess Tatham

Your major: English and Anthropology double major (potentially studio art minor)

 

Please list a few of your interests, sports you play, or other activities you’re involved in (on or off campus).

– Women’s Rowing

-Greek life

-Lit mag

 

Why are you taking this class? What do you most want to get out of it?

I enjoyed Sculpture 1 and am interested in digital modeling and maybe how it pertains to the advertisement industry.

 

Are there any particular topics or techniques that you’re hoping to learn about in this class?

I have no prior digital sculpture experience so I am not sure about specific topics; I am open to it all!

 

In your opinion, what makes a work of art interesting, worthwhile, or compelling—to put it simply, what makes a work of art good?  Why do you feel this way?

-The piece should cause a reaction of some sort to the viewer

– The artist must feel satisfied they have accomplished their goals

 

Email address: jlt018@bucknell.edu

 

Cell phone number: 9173463343

 

Cell phone service provider: AT&T

 

Your name: Lindsey Myers

Your major: Interdepartmental Media Studies

 

Please list a few of your interests, sports you play, or other activities you’re involved in (on or off campus).

Dance Minor

Dance showcase choreographer

ACE

sorority

Why are you taking this class? What do you most want to get out of it?

My major is focused on all media, but I have a particular fascination with new media. I feel as though with this, both writing skills and digital design and creation are both important aspects of the field (and it will be useful in my future).

Are there any particular topics or techniques that you’re hoping to learn about in this class?

I am taking this class to get a better idea about digital graphics as well as gain even more appreciation for art.

In your opinion, what makes a work of art interesting, worthwhile, or compelling—to put it simply, what makes a work of art good?  Why do you feel this way?

I really enjoy when art has mulitple meanings or multiple messages to pull from it. As a dancer and choreographer, an artist’s message is typically the most important part of his or her work, and it is important that the viewers can find it, but I enjoy when a bit of searching is involved.

Email address: Lmm034@bucknell.edu

 

Cell phone number: 908-477-7074

 

Cell phone service provider: Verizon

 

Your name: Nathan Hill

Your major: Mechanical Engineering

 

Please list a few of your interests, sports you play, or other activities you’re involved in (on or off campus).

I’m in the band, play video games, do lots of homework.

 

Why are you taking this class? What do you most want to get out of it?

I work with CAD all the time, and learning the organic side of using design software will benefit me in the future. Rendering photo-realistic images is also useful to my work and interesting.

 

Are there any particular topics or techniques that you’re hoping to learn about in this class?

I want to learn about creating organic shapes with specific dimensions if such a thing is possible, as well as have fun with a new program.

 

In your opinion, what makes a work of art interesting, worthwhile, or compelling—to put it simply, what makes a work of art good?  Why do you feel this way?

A work of art is “good” if it is appealing to some sense of the body. Art can also be “good” if it can effectively convey an idea or feeling.

 

Email address: nmh009@bucknell.edu

 

Cell phone number: 570-954-1866

 

Cell phone service provider: Verizon

 

Your major: Mechanical Engineering

Please list a few of your interests, sports you play, or other activities you’re involved in (on or off campus). – Chi Phi Fraternity, Community Harvest, FIRST Robotics, Building interesting things

Why are you taking this class? What do you most want to get out of it? – I am moderately capable of doing CAD with engineering packages and this seemed to be a good way to round out the more artistic side of digital design.

Are there any particular topics or techniques that you’re hoping to learn about in this class? – I do not know enough about digital sculpture to know what I would or would not enjoy, but I am open to learning new things.

In your opinion, what makes a work of art interesting, worthwhile, or compelling—to put it simply, what makes a work of art good?  Why do you feel this way? – Art should make the viewer think or should reveal some greater truth beyond the presented material without being an inside joke that only few understand. It should be accessible and interesting to experience.

Email address: jar055@bucknell.edu

Cell phone number: 585-259-9394

Cell phone service provider: Verizon

 

 

 

Your name: Philip Diefenderfer

Your major: Computer Engineering

Please list a few of your interests, sports you play, or other activities you’re involved in (on or off campus).

Camping, Climbing, Marksmanship, Archery, Power sports

 

Why are you taking this class? What do you most want to get out of it?

I am taking this class to learn more about making designs and products more ascetically appealing to a consumer and to learn a new CAD software.

 

Are there any particular topics or techniques that you’re hoping to learn about in this class?

3D printing and how to take something from a computer to a physical object

 

In your opinion, what makes a work of art interesting, worthwhile, or compelling—to put it simply, what makes a work of art good?  Why do you feel this way?

In my opinion, work of art is interesting if it incorporates multiple fields and not just sculpture   If it includes motion and is interactive or educational, then it is a good piece of art in my opinion.

 

Email address: prd005 AT bucknell DOT edu

Cell phone number: 570-401-0227

Cell phone service provider: Verizon

 

Your name:

Your major:

 

Please list a few of your interests, sports you play, or other activities you’re involved in (on or off campus).

 

Why are you taking this class? What do you most want to get out of it?

 

Are there any particular topics or techniques that you’re hoping to learn about in this class?

 

In your opinion, what makes a work of art interesting, worthwhile, or compelling—to put it simply, what makes a work of art good?  Why do you feel this way?

 

Email address:

 

Cell phone number:

 

Cell phone service provider:

 

* please double check your contact info for typos *

 

Your name: Tali Sason

Your major: Computer Engineering

Please list a few of your interests, sports you play, or other activities you’re involved in (on or off campus).

  • Habitat for Humanity
  • Tech Desk
  • IEEE

Why are you taking this class? What do you most want to get out of it?

I am really interested digital design.  I have taken architecture classes before and have some experience with CAD and Rhino.  I have not taken many art classes in college and I look forward to studying it a bit before I graduate.

Are there any particular topics or techniques that you’re hoping to learn about in this class?

I would like to get more experience with the software often used for digital sculpture in industry today.

In your opinion, what makes a work of art interesting, worthwhile, or compelling—to put it simply, what makes a work of art good?  Why do you feel this way?

I believe a work of art is “good” when it can convey something to a viewer.  A piece of art with meaning and purpose serves as a form of expression.

Email address: tjs024@bucknell.edu

Cell phone number: 201-956-7312

Cell phone service provider: Verizon

 

Your name:  Glen Williams

Your major:  Mechanical Engineering

 

Please list a few of your interests, sports you play, or other activities you’re involved in (on or off campus).

– Bucknell Varsity Cross Country/ Track and Field teams (long distance running)

– Robotics (in research with Prof. Kim and as a hobby)

 

Why are you taking this class? What do you most want to get out of it?

I am very interested in 3D design, and wanted to take a class outside of the engineering curriculum. I hope to get exposure to a different perspective of 3D design that I would not normally get.

Are there any particular topics or techniques that you’re hoping to learn about in this class?

– I don’t know very much about art, so I’m hoping to learn more about it.

In your opinion, what makes a work of art interesting, worthwhile, or compelling—to put it simply, what makes a work of art good?  Why do you feel this way?

– A work of art that both looks original/appealing and clearly took skill to produce is interesting to me. I feel this way because I can most relate to realistic and precise art, and most respect people who have those skills.

Email address:

gtw008@bucknell.edu

Cell phone number:

484-643-3977

Cell phone service provider:

Verizon